![]() See OFP ToadLife's tutorial for more detailed information. ![]() PlaySound "wolf1" // class name as string player say This file is required in Operation Flashpoint: Elite for MP missions to work, otherwise a -1 error is shown.Ĭlass CfgWorlds In the 2D Editor the mission has to be reloaded for changes to be applied. It is placed in the mission root folder and uses the same syntax as the config.cpp file, but supports only a limited number of config classes.Īdditionally, many attributes can also be set via the Eden Editor, where changes are automatically refreshed upon scenario preview. Some of them can be further customized using specific macros. Once included to description.ext, they will initialize automatically. The Description.ext is a missionConfigFile and is used to set the overall mission attributes or to define global properties that will be available for other scripts. Arma 3 introduces a framework for defining commonly used params (e.g., time of the day or mission duration), which can be shared across multiple missions. You respawn to the next available AI that is still. ![]() 7.1 titleParam%, valuesParam%, defValueParam%, textParam% I usually use GROUP or SIDE for no revive/infinite respawn type of missions. ![]()
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